
The interview doesn’t reveal any concrete details about the upcoming game, but we can read between the lines. This does make me wonder if IO’s Bond will be played by a famous heavyweight actor, as is tradition for the films by now.


"It's something that can stand next to the TV and the movies and whatnot,” says Abrak.Įlverdam echoes the sentiment by saying, “we're allowed to build a James Bond for the games, which I think is a profound homage to where our industry is.” He continues to say that it’s time to have a James Bond “who's comfortably just his own game character,” and not a recreation of a film counterpart, like Goldeneye 007’s polygonal Pierce Brosnan. They want to create an iteration of the character that’s unique to the games. “It's the beginning of something new and it's the beginning, hopefully, of something that the gamers can call their own." The subject of ownership comes up often in the interview, as the team doesn’t want a “gamification” of a past Bond like Daniel Craig’s, for example. With the film series effectively on hiatus, a few lean years lie ahead for fans.“It's an origin story,” says Abrak. Translated, this means that 'Project 007' is not expected to be released before March 31st, 2025. More precisely fiscal 20 estimates show a significant decrease." This is due to long production phases ahead before the next releases hit the market. There is risk in the next couple of calendar years. The big punch to the gut for Bond gamers comes at the end: "We had a couple of years with solid revenue and profits, due to launch of a title. This may be a significant factor in the slow progress of 'Project 007.' In its report, the company states that it is considering subsidiary studios overseas as hiring the right talent in Denmark, in a very competitive industry, has been a challenge. Most of the company's revenue came from 'Hitman 3' which was published the year before.

This week they published their annual report for the fiscal year ending March 31st, 2022, and revealed revenue of $72.4m, which was a 7% growth year-on-year, and doubled management expectations.

As IO Interactive is a public company, they have to produce annual financial reports and also give future guidance as to the expected revenues and costs to the business.
